I'm a senior/lead software engineer with 20+ years of experience doing a combination of gameplay development, full-stack web development, and leadership.
I've been fortunate to work on exciting projects at Meta, ILM, Disney, EA, FOXNext Games, Google, NASA, Kabam, and iWin Games.
Thanks, I'd love to connect!
SKILLSET
Unreal Engine 4 & 5, UEFN (Unreal Fortnite Editor), Unity3D, Meta Horizon Worlds Editor, C++, C#, Swift, TypeScript, Rust, Verse, Python, MelScript, Actionscript, Flash, Flex, Meta Quest 2 & 3 Headset, Snap Spectacles Headset, SnapChat Lens Studio, XCode, Visual Studio 2019-2022
TypeScript, Javascript, NodeJS, Python, Django, Flask, Express, Mongoose, MongoDB, DocumentDB, ReactJS, AngularJS, ES6, jQuery, NoSQL, MySQL, Linux, AWS (EC2, S3, ElasticBeanstalk), MS Azure, Google Cloud Platform, Webpack, Grunt, Gulp, JSON, SASS, Jasmine, Chai, Jest
MAYA, Blender, Photoshop, Premiere, Illustrator, Houdini
Docker, Kubernetes, Nginx, Jenkins, Apache, Linux, Ubuntu, CentOS, Redis, AWS
Git, SVN, Perforce
VMWare, VirtualBox
SCRUM, JIRA, Rally, Pivotal Tracker
APPLICATION DEVELOPMENT

For the release of Disney+ on PS5 and other connected devices, I helped build the interactive tiles, navigation, animation, and other critical components. I also helped build the home page, details page, avatar selection page, search page, and others. Aside from component and page creation, I also helped implement analytics to track user behavior.
WEB DEVELOPMENT

While I've build dozens of professional webpages and web-based applications, dashboards, and video players, this was a particularly fun project building responsive web pages for Google using JavaScript, Angular, Python, Django, and SASS.
GAME DEVELOPEMENT



I've contributed to multiple released games such as StoryScape, Hero Force, Dragons of Atlantis, $100,000 Pyramid, and others using Unreal Engine, Unity, and Flash. I'm now currently building VR games in Meta Horizon Worlds using TypeScript, MAYA, and the Adobe Suite.
EXPERIMENTS
I'm always interested in trying new editors and languages. I'm currently building AI experiments in ComfyUI, scenes using Python/MAYA/Houdini, as well as custom islands for UEFN (Unreal for Fornite). I'll post theses experiments here as I hit milestones!

