Hello!

I'm a senior/lead software engineer with 20+ years of experience doing a combination of gameplay development, full-stack web development, and leadership.

I've been fortunate to work on exciting projects at Meta, ILM, Disney, EA, FOXNext Games, Google, NASA, Kabam, and iWin Games.

Thanks, I'd love to connect!

Contact

tjmacari@gmail.com

LinkedIn

925.719.6880

SKILLSET

Game Development

Unreal Engine 4 & 5, UEFN (Unreal Fortnite Editor), Unity3D, Meta Horizon Worlds Editor, C++, C#, Swift, TypeScript, Rust, Verse, Python, MelScript, Actionscript, Flash, Flex, Meta Quest 2 & 3 Headset, Snap Spectacles Headset, SnapChat Lens Studio, XCode, Visual Studio 2019-2022

Web Development

TypeScript, Javascript, NodeJS, Python, Django, Flask, Express, Mongoose, MongoDB, DocumentDB, ReactJS, AngularJS, ES6, jQuery, NoSQL, MySQL, Linux, AWS (EC2, S3, ElasticBeanstalk), MS Azure, Google Cloud Platform, Webpack, Grunt, Gulp, JSON, SASS, Jasmine, Chai, Jest

Graphic Design

MAYA, Blender, Photoshop, Premiere, Illustrator, Houdini

OPS & Deployment

Docker, Kubernetes, Nginx, Jenkins, Apache, Linux, Ubuntu, CentOS, Redis, AWS

Version Control

Git, SVN, Perforce

Virtual Machines

VMWare, VirtualBox

Agile Development

SCRUM, JIRA, Rally, Pivotal Tracker

APPLICATION DEVELOPMENT

For the release of Disney+ on PS5 and other connected devices, I helped build the interactive tiles, navigation, animation, and other critical components. I also helped build the home page, details page, avatar selection page, search page, and others. Aside from component and page creation, I also helped implement analytics to track user behavior.

WEB DEVELOPMENT

While I've build dozens of professional webpages and web-based applications, dashboards, and video players, this was a particularly fun project building responsive web pages for Google using JavaScript, Angular, Python, Django, and SASS.

GAME DEVELOPEMENT

I've contributed to multiple released games such as StoryScape, Hero Force, Dragons of Atlantis, $100,000 Pyramid, and others using Unreal Engine, Unity, and Flash. I'm now currently building VR games in Meta Horizon Worlds using TypeScript, MAYA, and the Adobe Suite.

EXPERIMENTS

I'm always interested in trying new editors and languages. I'm currently building AI experiments in ComfyUI, scenes using Python/MAYA/Houdini, as well as custom islands for UEFN (Unreal for Fornite). I'll post theses experiments here as I hit milestones!

UE5 Metahuman & AI experiment
Unreal Engine 5.5
Experiment with new plugins including Metahumans, forest generation, atmosphere, event graph, animation, and Inworld AI
https://www.youtube.com/watch?v=blQgVd51hYA


Maya / Python script orbit scene
Python, Maya
Created python scripts in Maya to randomize hexagon shapes, force them to face centered glowing orb, animate in a circular motion, and pulse to and from the orb. Applied directional light as well a point light within the org.
https://github.com/tjmacari/maya_orbit https://www.youtube.com/watch?v=6oWAlBCvsqw